![]() ![]() OpenVDB Voxel now offers a a new collision boundary type called Voxel.The addition of a new PointDataGrid type and an option to add the fRVolumeVDB material, enables a fully transparent and continuous volume data workflow within thinkingParticles. ![]() And enhanced and updated OpenVDB Node to support the new continuous volumetric workflow in thinkingParticles and 3ds Max.According to the announcement “this new GPU and CPU based point rendering mode is so efficient, it allows to render hundreds of millions of points, all with proper shadow casting and illumination.” This release also adds a new OpenVDB PointDataGrids feature to enable thinkingParticles to use GPU and CPU accelerated hardware rendering based on NanoVDB to render a nearly unlimited amount of points. Talking of finalRender, with the advent of this release, Thinking Particles now includes a full commercial license of Cebas’ flagship render engine at no additional charge. Features of Subscription Drop 10 include the addition of a DirectVolumeRendering SDK that allows any 3rd party renderer to offer the same Volume and Particle Point rendering functionality, as it is offered by Final Render. Cebas Visual Technology has announced the latest update to thinkingParticles.
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